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Concepts

Let's start with Alasdair. He's a character, so we'll give him a concept: somewhere to keep his background as we work out the story.

First concept

In the project sidebar's Concepts section, choose Create Concept. Name it Alasdair, then write a few lines in its document:

A former member of the queen’s elite guard who now works as an assassin. Few know of his power to shape shift.

That's a good enough starting point. You can add to his background as you write. For now, a former guard with a rather questionable career change gives us plenty to work with.

What to put where

MaterialHomeExample
Background for something in the storyConceptAlasdair can change his appearance.
The narrativeSegmentAlasdair walks through the market streets.
A question or reminderNoteWould he actually reply like that?

We'll get to segments later in the guide.

Reuse the concept as the story grows

When Alasdair appears in a scene, a mention can link his name to this profile. The same goes for a place on a map or an event in chronology. They all use the concept you've already made.

That's the idea behind no double work: build up the material once and keep using it.

Keep Alasdair open. Next, we'll create his Character type and add a few more details in Sidebar and Types.